Things to Do

Role Playing Games

Our skilled team of game masters is on hand to lead you through thrilling adventures across multiple gaming systems. Dive into classic RPGs like Dungeons & Dragons and Pathfinder, venture into the beloved universes of Star Wars, Shadowrun, and Warhammer, or introduce young gamers to the world of role-playing with Hero Kids. You’ll find all the details you need in each game’s description, so please review it thoroughly before pre-registering.

There are well over 100 RPGs at LI Tabletop this year! Pre-registration is available for all games.

Each game’s entry on the schedule has a link to that game’s pre reg for convenience. 

Board Games

Long Island’s finest board game masters are prepared to showcase and teach a wide array of popular board games. Thanks to sponsorship from Cosmic Comics & Games, our extensive board game library is available for you and your friends to enjoy in our freeplay area.

Here is a list of this years competition games: Battleship, Uno, Clue, Stratego, Ticket to Ride, Splendor, Yahtzee, Carcassonne, Azul, Strike!, & Red Dragon Inn.  Pre-registration available.

We are proud to present our inaugural partnering with Double Exposure and their Envoy program! We will have several donated brand new games from publishers to give away. Find them at the Board Gaming Library table on the 2nd floor. Take one out, play it, return it, fill out a raffle ticket, and you can win the game at the end of the day! Separate drawings each day.

Raffle will be held at 7pm on Saturday and 4pm on Sunday.

Discover the ancient history of strategy games at our Museum and see how they’ve been a part of our lives for thousands of years.

Card Games

Join in competitive card game competitions!  This years’ events are below.  Please see the schedule for times.

Magic The Gathering Events

Saturday & Sunday all day, starting 12 noon.

You will receive 2 Jumpstart packs, shuffle them together, and play each other with your newly created Jumpstart deck!.

Prizes: 1st – 3 play boosters, 2nd-4th -1 play booster pack

Saturday and Sunday all day starting at 12 noon.

Single-Elimination event for fast and fun play! Players will be randomly placed in pods of 4 and given a random Commander deck to keep and play with, players will have an hour and a half to play their game, after that time prizes will be awarded.

Prizes:1st – 6 Play Boosters, 2nd – 4 Play Boosters, 3&4th – 1 Play Boosters

Super Show Events

Win this Supershow event and become a Character in the SRG Universe!

Prizes:

1st place CAC Package – You get 4 cards with custom art made for your own character in the game. Promos and foils given to Top 8 players.

$20 entry, pre-registration available

A fun, single-elimination event. Beat the opponents in your pod to stay in the Match. Last player standing wins the coveted Grand Battle Trophy!

Prizes:

1st Place receives Grand Battle Trophy. Promos and foils given to Top 8 players

$10 Entry, pre-registration available

Pokemon TCG Events

Every participating player will receive a Build and Battle Kit that contains:

● 40 Card deck
● 1 of 4 exclusive promo cards
● 4 Pokemon TCG booster packs

Players will construct a 40 card deck with the contents of the Build and Battle Kit to play with.
All players will receive 1 booster pack per round

Three rounds maximum

$30 entry

In this game, two players use the same number of Pokémon cards to play a game of comparing stats! To start, roll a six-sided die to determine which stat you’ll compare:

1 HP
2 Height
3 Weight
4 Pokédex number
5 Retreat Cost
6 Highest attack damage

Each player then shuffles their stack of cards and reveals one card at random. Compare the stat that corresponds to the die roll, and the player with the higher number wins! In case of a tie, re-roll for a different stat. Repeat until one player has won six times.

Winners will receive promo cards

$5 Entry

Star Wars: Unlimited TCG Events

Each player will receive three booster packs of the new Star Wars Unlimited game.

Each player will open the booster packs and remove the leaders making sure to keep the cards from each pack separate without looking at them.
Each player will then choose one leader from the three and pass the rest to the right until there are no cards remaining.
Players will then choose one of the boosters they opened from before, the common base/token are placed in the middle of the table then choose one card from the pack and pass the remaining cards to the left until none remain.
After there are no cards remaining from the first booster pack players will then repeat the process this time passing in the opposite direction.

Players will then construct a deck consisting of minimum 30 cards and one base and one leader

Players will receive one booster pack per win

Three rounds maximum

$20 entry

Learn to play the new Star Wars: Unlimited Trading Card Game!

No Entry Fee

Lorcana Events

An event for experienced players. Draft 4 packs of Lorcana, win prizes for each win in your pod!

Prizes: Pack per win

$35 entry

A great event for beginners and casual players! Crack a fresh start desk and play others for prizes! Earn promo prizes for completing tasks on your league card.

Prizes: Promos and prizes for completing league tasks

$20 Entry

YuGiOh Events

8-person, single-Elimination event for fast and fun play! Prizes awarded based on record.

Prizes: Players win Collector’s Emporium store credit based on number of wins, usable at the booth during the show or store after the show

$10 entry

One Piece Events

8-person, single-Elimination event for fast and fun play! Prizes awarded based on record.

Prizes: Players win Collector’s Emporium store credit based on number of wins, usable at the booth during the show or store after the show

$10 entry

DragonBall Super:Fusion World Events

8-person, single-Elimination event for fast and fun play! Prizes awarded based on record.

Prizes: Players win Collector’s Emporium store credit based on number of wins, usable at the booth during the show or store after the show

$10 entry

Miniature Games

Learn to play a new game in demo sections by Brothers Grimm Games and Long Island Wargames. Demos include Warhammer 40k Combat Patrol, Kill Team, Battletech Star Wars: Legion, Star Wars: Shatterpoint, Dungeons & Dragons: Onslaught, and the new game Leviathans by Catalyst Games Labs

Our painting contest returns again, bring your best painted miniatures down and win some prizes!

Join our speed painting contest and receive a miniature to keep and paint within a set timeframe. 

All contests located in the Miniature Gaming area.

All entries must be submitted by 5pm Saturday.  Judging will be at 6pm Saturday.

Rules:

  1. All entries must be the work of the person entering. The person entering must personally hand in the miniatures before 1pm on the day of the Expo. Entries must also be collected from the display case before Expo closing. Any entries not collected by the end of the show automatically become the property of the expo.
  2. Entrants must have purchased an Expo ticket. 
  3. All entries must be accompanied by the provided entry form. This must be filled out correctly and clearly. Competitors will be issued a numbered receipt when they have handed in their miniatures. In order to collect their miniatures at the end of the show, competitors must present this receipt in person.
  4. Competitors can only enter categories once; though they may enter as many of the categories as they choose. 
  5. Competitors cannot enter a piece that has previously won an award from another competition.
  6. While every care possible will be taken with the entries, the miniatures are entirely at the risk of the competitor. The Expo will not be responsible for any damage or loss that might occur while the miniatures are in their care.
  7. The Expo has the right to photograph the competition submissions and to publish photographs.
  8. The judges’ decisions are final in all cases.



Judging:

Each entry in the competition will be judged based on its own merit irrespective of the other entries and categories. Judges will look at each piece and award entries a gold, silver, or bronze (or possibly no award) based solely on the quality of the entry. For example, in a category with 20 entries, there may be 2 gold, 5 silver, 7 bronze, and 6 entries with no award.

This system enables participants to judge the progress of their work from year to year without regard to what the other competitors may enter. This will also ensure each entry gets recognized for its effort despite being in a category with an abundance of entries.

There will be an overall winner for each category, selected from the models that earned the highest medals.

The title of Best In Show will be awarded to one entry, the best piece in the competition, selected from the overall winners of each of the categories.

 

Judging Criteria

Use these criteria as a guide to produce the best competition pieces you can bring!
Each entry will be evaluated by the judges on the following criteria.  Both Technical Quality and Artistic Quality will be given equal consideration in determining whether a model achieves a gold, silver, bronze, or no award. 


1) Technical Quality
This includes all the skills used in constructing, painting, basing, and finishing the entry.   An entry should exhibit the best technical work of which the entrant is capable.

Preparation and construction.  Visible mold lines, untrimmed flash, excess glue, grainy primer, and unfilled gaps detract from a model. Conversions and added details should blend convincingly with the original piece. There should be no wobbly parts or loose bits that fall off the entry with normal handling.
Painting.  A model can be painted many ways (from smooth blends to textured brushwork, from bright clean colors to monochrome, from realistic metallics to stylized NMM), but the painting should be competently and consistently executed within the chosen style(s). An entry that catches the eye at a distance should also look good on close examination. All individual figures in a unit should be painted to the same level as the leader.
Presentation.  Groundwork and scenic elements should be given the same attention to detail as the main figure. A well painted model should not be standing on poorly finished terrain. All areas of an entry that are meant to be seen should receive consideration and treatment.

2) Artistic Quality
This includes all the aesthetic and creative decisions made in creating the work.  An entry should demonstrate that the entrant has thought seriously about how best to model it.

Painting.  For example, does the color palette complement the subject of the entry? Do the style of painting and brushwork enhance the form and texture of the model’s surfaces? Does the entry use contrasts of color and value for emphasis?
Composition and design.  For example, does the entry have a focal point? Does it make use of color and form to draw the eye there? Does the posing of the model give it movement and life? Are colors and shapes repeated in a way that creates a sense of unity throughout the work?
Presentation.  For example, if the entry is a unit, do color, basing, pose, and details give it a cohesive feel? Do the groundwork and scenic elements help ‘frame’ a model and give it context, rather than just filling space? Are these elements modeled and painted in a style that is harmonious with the main figure(s)? Does a model intended to be viewed in the round have visual interest from all angles?
General effect.  This is hard to quantify. However, a good model has a certain ‘feel.’  Busts have expressive character and a look of life in their eyes. Weathered models look convincingly dirty or aged.  Fire and light effects seem to really glow. Viewers feel an emotional response to the entry.

Not Included in Judging Criteria
Entries represent a vast range of manufacturers, styles, and genres. Judges are not expected to be familiar with the background or subject matter of so many different models. Therefore:

Conversions of stock models or scratch sculpting of an entry will not be considered, beyond the technical and artistic quality of the work.
Historical accuracy will not be considered.
Adherence to game rules or canon (such as traditional faction colors or unit composition for wargame models) will not be considered.
No preference will be given to models produced or distributed by any specific company.

 

Categories:

  1. Categories:
    1. Single Small Figure: Single figure, 25mm to 40mm scale, on a base no larger than 60mm in diameter, with a total height no more than 75mm. (ex. Solo, warcaster/warlock, single trooper, etc.)
    2. Unit/Group: Unit, squad, or battlegroup (minimum of 2 figures), 25mm to 40mm scale, on bases no larger than 60mm in diameter, with a total height no more than 75mm. Figures may be mounted on a single display base or individually based. Please use minimum standard unit size appropriate to the system. (ex. Trooper unit, warcaster and battlegroup, Guild Ball team, etc.)
    3. Monster/Vehicle: Vehicle, warmachine, or monster, 25 to 40mm scale, on a base no larger than 250mm in diameter, total height no more than 300mm. This category includes vehicles with riders and figures mounted on large animals such as dragons. (ex. Light or heavy warjacks/warbeasts, colossals/gargantuans, battle engines, etc.)

Rules:

Saturday 11am,  2pm, & 5pm, Sunday 2pm

Kids Contest: Sunday 11am

  1. All entrants will be provided with a model which they will have up to 3 hours to paint. 
  2. Limited to 12 entrants, first come first served.
  3. Entry fee of $10. Entrants will be able to keep the model at the end of the competition.
  4. Each model will be the same, will be provided fully built, cleaned and primed as necessary. 
  5. Entrants will not have any pre-knowledge of the chosen model.
  6. Detail paint brushes and a basic paint set will be available for all entrants to share if necessary. Contestants may bring their own tools and paints. 
  7. Once Judging is complete, all entrants must retrieve their model by the close of the Expo. Any entries not collected by the end of the show automatically become the property of the Expo.
  8. While every care possible will be taken with the entries, the miniatures are entirely at the risk of the competitor. The Expo will not be responsible for any damage or loss that might occur while the miniatures are in their care.
  9. The Expo has the right to photograph the competition submissions and to publish photographs.
  10. The judges’ decisions are final in all cases.

Judging 

A panel of judges will look at each piece and award a gold, silver, and bronze metal to contestants. Judging will be based entirely on painting per the below:

Painting.  A model can be painted many ways (from smooth blends to textured brushwork, from bright clean colors to monochrome, from realistic metallics to stylized NMM), but the painting should be competently and consistently executed within the chosen style(s). An entry that catches the eye at a distance should also look good on close examination.  For example, does the color palette complement the subject of the entry? Do the style of painting and brushwork enhance the form and texture of the model’s surfaces? Does the entry use contrasts of color and value for emphasis?

Live Experiences

Live Dungeon: Live Dungeon is an exhilarating, interactive event designed for groups of 4-5 adventurers. As participants journey through seven uniquely themed rooms, they are faced with a variety of mental and physical challenges that must be overcome to progress. Each challenge is guarded by a formidable monster that requires strategy, teamwork, and the effective use of special abilities to defeat. Before embarking on their quest, each player receives a character sheet detailing their unique skills and powers, adding a personal and strategic depth to the experience. Live Dungeon combines the thrill of live-action role-playing with the satisfaction of puzzle-solving and strategic gameplay, making for an unforgettable adventure.

Stranded on the eerie Expo Island, your tribe must unite to decipher puzzles and unravel riddles in a quest for the God of Immunity Mark. Amidst the desolation, not everything on Expo Island is straightforward. Allegiances shift, and the line between friend and foe blurs. Can you navigate the twists and turns to uncover the Mask of Immunity before time runs out? Trust is your biggest challenge – choose wisely

Moving is always stressful but luckily you were able to get this state of the art storage facility really cheap and you have the best friends in the world. You threw a party for your friends, packed everything in your house and labeled it for your new place, too bad that place isn’t available for a few weeks. However, your storage facility is really cool and so you and your friends move everything into your unit and are sharing one more high five until the door slams shut behind you…

Oh yeah, management said this may happen, all you have to do is put your code in to the keypad to open the door. The code, oh yes, it’s on your phone, your phone that is know where to be seen or found…uh oh. Then one of your friends steps forward and says, I think one of us threw your phone into one of the boxes, we thought it was your second phone, sorry.

Ok, no worries, this is simple right? Find the phone, punch the code, go home and celebrate a fun day, right?

What time does the facility close? The question rolls through your mind as you realize that if you do not enter the code before closing time, you will be stuck inside all night because codes will stop working, oh yeah and the lights go off. Heh, you laugh as you tell your friends the situation and laugh again as you realize that closing time is in 45 minute.

45 MINUTES!!!

Expo Quest

Get ready to dive into an Expo-wide adventure game! As attendees, you’re invited to embark on a thrilling quest, exploring the vastness of the show to collect an array of unique cards, including weapons, armor, loot, and more, all to win an exciting prize. Engage with the diverse and vibrant areas of the Expo to gather these treasures.

ExpoQuest is divided into five distinct regions, each offering its own special collection of cards: Armor, Weapons, Loot, Ancient, and Spell. By taking part in various Expo events, you can collect unique cards across these categories.

Each card carries a point value, and your goal is to amass 100 points, ensuring you have at least one of each card type. Once you achieve this, make your way to the Shenanigans NY booth to claim your title as an Expo Champion!

This year ExpoQuest is sponsored by Board Games For The Better. Players who complete ExpoQuest will receive a raffle ticket which they will be able to put into drawings for board game bundles. Two bundles will be available for raffle on both Saturday and Sunday. Raffles will be drawn at 6pm on Saturday and 4pm on Sunday.

Marketplace

Visit our Markerplace, where you can find any and everything you need for tabletop gaming! From dice to dungeon maps, from board games to art pieces we have dozens of vendors who have what you need!

Workshops

Saturday 11:00 AM & Sunday 2pm

Classroom 2 Cost: $15

Hello my friends! So, you want to learn how to paint a miniature figure? Well then, be sure to sign up for “Miniature Painting 101”. In my class I will demonstrate how to prepare a miniature, give it the proper base coat, perform correct dry-brushing, and apply the correct colors to create your masterpiece. It doesn’t matter if you’ve never painted before, because I guarantee that even you will be pleased with the miniature you paint.

Saturday 12:30 PM & Sunday 12:30pm

Classroom 1 Cost: $15

Let’s make maps! A beginner-friendly fantasy mapmaking class where YOU will draw your very own maps, crafting the perfect starting region for your fantasy tabletop RPG needs!

Saturday 1:00 PM Classroom 2 Experience: Advanced Cost: $15

Got the basics down on painting Miniatures but not sure where to go from here? Struggling to improve your paint jobs? C’mon down to the Advanced Miniature Painting Class to learn how to paint minis with Kyle who’s just… kinda ok at it, but hey he has spirit. Bring a miniature to paint, or ones you’ve already painted for some pointers. in this class, we are going to cover a few techniques like: Thinning paints to the right consistency Drybrushing and washing for maximum efficiency Simple blending Color theory and more?

Saturday 3:00 PM Classroom 2 Cost: $15

Get grounded with this crash course on miniature basing. Finishing your minis with a satisfying base can be challenging, and so this class will offer helpful tips and tricks, as well as 3 strong techniques anyone can use. With a focus on salvaged and common materials, everyone from a plucky novice to a grizzled veteran can learn a trick or two from this class.

 

Saturday 5:00 PM & Sunday 12pm

Classroom 2 Cost: $20

Need some terrain for your Roleplaying games? Is your wargaming table lacking depth? Come to the Terrainocalypse! We’ll teach you how to make terrain for all your gaming needs! If this is your first time or your 100th time, you’ll learn a lot and keep what you make!

 

Saturday, 2:30pm Classroom 1

Bring a laptop or notebook for some fun exercises and writing explorations with a professional game writer and novelist. Learn ways to improve your writing for private or professional use in games. Examine how to deal with editors and playtesters. For any level of experience. Sense of humor required, leave egos home.

Panels

Saturday 11am, Main Theatre

Presented by a writer from the award winning multi-million dollar hit game Oathsworn: Into The Deepwood. Learn the strange behind the scenes navigations of starting from scratch to becoming a top 100 game as a member of the creative team who has worked on official products from Star Trek to Lord of the Rings games. What’s it like to work with staff from companies like WETA, NECA and major hollywood stars. Find out what works, what doesn’t, and just what can go wrong as a professional game writer and world builder.

Hosted by: Laura Erwin & Emerson Matsuuchi Saturday 1pm Location: Theater

In this panel Emerson Matsuuchi (designer of Foundations of Rome and Century) and Laura Erwin (designer of potions please), will be discussing their experiences designing games, self-publishing, and pitching to publishers. They will be answering questions all about the process of designing games.

Laura Erwin is a Long Island based game designer and illustrator. She self-published her game Potions Please in 2018. She has worked as an illustrator and graphic designer for games such as Pirate Parlay which was funded on Kickstarter.

Emerson Matsuuchi, formerly a software developer and architect of 15 years, is now an award-winning game designer. Most well-known for the Century Series of games from Plan B, his most recent title, Foundations of Rome, has raised more than $2 million on Kickstarter. He has worked with many established publishers in the industry such as Plaid Hat Games, Plan B, Next Move, Arcane Wonders, HeidelBAER, IDW, Pandasaurus, Underdog, and Trick or Treat Studios with several licensed products coming out in the near future such as Halloween (1978) The Board Game, Persona 5 Royal Card Game, and Metal Gear Solid: The Board Game.

Hosted by: Game Master Dave Saturday 3pm Location: Theater

Step into the spotlight and join the excitement of “Welcome To… An Interactive Audience Game Show,” where participants become the stars in a thrilling showcase of trivia, challenges, and surprises! Engage in lively competition, showcase your knowledge, and immerse yourself in a whirlwind of entertainment that’s sure to captivate audiences of all ages.

Hosted by: Wonmin Lee Saturday 5pm Location: Theater

A class aimed at aspiring board game creators planning to launch their projects on Kickstarter. We will cover every aspect of launching your board game on Kickstarter, from pre-launch to post-launch strategies. Attendees will gain insights into how to build a strong online presence, design compelling reward tiers, and craft a captivating campaign story. This class will provide the tools and knowledge needed to successfully fund and fulfill your board game project through Kickstarter.

Saturday 6:30 PM Classroom 1

Dive into the realms of knowledge with our D&D Trivia Game, where adventurers test their lore on monsters, magic, and mayhem for a chance to claim glorious prizes! Sharpen your wits and delve deep into the lore of dungeons and dragons to emerge victorious in this epic battle of brains and brawn.

Hosted by: Board Gamers Anonymous Saturday 7pm Location: Theater

Learn tips, tricks, and teaching methods from professional tabletop teachers. We will cover all tabletop types of games, gamers, ages, and neurodiversity. We will also cover our top games for bringing non-gamers into the tabletop hobby.

Hosted by: Frank Angelone Saturday 7pm Location: Classroom 2

The Match Slip Podcast Panel gives a behind-the-scenes look into the life of a game store owner. Hear the origin story of Gil Rappold, owner of Brothers Grim Games and what drew him to the business. In this hour-long interview, you’ll learn about the ups and downs of running a game store, how to stay afloat financially in the early years and beyond, and his future plans for the store.

The Match Slip stayed dormant until April of 2023 when I parlayed my background in interviewing entrepreneurs to interviewing local game store owners.

Hosted by: Board Gamers Anonymous Sunday 1pm Location: Theater

Join our panel of mental health and tabletop professionals on how gaming can improve your sense of self social engagement and foster a healthy and welcoming community for all. We will provide a deep dive into our top games for personal success on the tabletop and in life.

Saturday, 4:30pm Classroom 1

Come join Tabletop Gaming Center’s seasoned gaming pros for an open discussion about inclusivity in tabletop gaming. There are many different safety tools out there and finding the ones that best suit your needs doesn’t have to be a challenge. This panel is designed to help players along with DMs strike the right balance between a fun roleplay environment and comfortably setting boundaries for the people at your table.

Saturday 3pm, Main Theatre

Come play this mega multi-player ‘Flip and Write’ game!  We can fill the theater and everyone can play!!!  You are an architect competing to win a contract for the best design of three new streets in a development.  No experience needed.  All rules will be taught.

Saturday, 4:30pm, Classroom 1

Ever want to make your own Dungeons and Dragons content but don’t know where to start? Have you tried to make your own content but got stuck? In this panel Tabletop Gaming Center’s seasoned gaming pros will discuss how to create your own living, breathing, and most importantly, playable campaign setting in Dungeons and Dragons.

Endor Temple

Saber Guild is a not-for-profit, LucasFilm recognized Star Wars costuming group that specializes in choreographed lightsaber shows. They perform at charity and community events, as well as comic book and sci-fi conventions, all to raise money for charity and to spread the love of Star Wars with fans around the world.

They have two distinct programs that are for different age groups. The “Padawan Training Experience” which is geared towards ages 5-11 and our “Introduction to Lightsaber Choreography program which is geared towards ages 12 and up.

The “Introduction to Lightsaber Choreography” program teaches our Lightsaber performance choreography using the same techniques that we use to create our own fights. We teach our guests four of our choreography sets and then allow them to choreograph their own short performances.